# q̐퓬Ajɂ͈ȉ̃xgp
# KTKN_ŉAKTKN_^[QbgύXAKTKN_]A`

JGׂ̈ɏ͖
V[hh(؂̏), ̂ӂ
V[hh(̏), V[hh Magic\EFFECT_AncientMirror01.bmp 32
ŉ(U), @퓬Aj_U镐폀 DGoods\EFFECT_GoldIngot01.bmp 񓁗 Sharara.wav
ŉ(), -
ŉ(NeBJ), KTKN_ŉ;ߕ  胆jbg Button3.wav;_
	b VXe $(Info("pCbg",pCbg,""))͋󂯎藧I
ŉ(), $(jbg)͑oB
mRM, Ȃ
mRM(), _[W Slash.wav
̌, 
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Xl[NL[, _
Xl[NL[(), a
FɋPXl[NL[, U镐 LightWeapon\EFFECT_LightSword(Yellow)01.bmp Sword.wav
FɋPXl[NL[(U), ˂ˌ LightWeapon\EFFECT_LightSword(Yellow)02.bmp
FɋPXl[NL[(), h 
(U), Wv
(), KTKN_]A` Smoke\EFFECT_SmokeB(Orange)[01-04].bmp 160 3 1  Sword.wav;_
	KTKN_]A` Smoke\EFFECT_SmokeB(Orange)[01-04].bmp 160 3 1  px=45 Sword.wav;_
	@퓬Aj_iU;;KTKN_^[QbgύX 胆jbghc Ώۃjbghc;_
	@퓬Aj_iU;A;KTKN_^[QbgύX 胆jbghc Ώۃjbghc;_
	KTKN_]A` Smoke\EFFECT_SmokeB(Orange)[01-04].bmp 160 3 1  Sword.wav;_
	KTKN_]A` Smoke\EFFECT_SmokeB(Orange)[01-04].bmp 160 3 1  px=45 Sword.wav;_
	@퓬Aj_iU;;KTKN_^[QbgύX 胆jbghc Ώۃjbghc;_
	@퓬Aj_iU;A;KTKN_^[QbgύX 胆jbghc Ώۃjbghc;_
	KTKN_]A` Smoke\EFFECT_SmokeB(Orange)[01-04].bmp 160 3 1  Sword.wav;_
	KTKN_]A` Smoke\EFFECT_SmokeB(Orange)[01-04].bmp 160 3 1  px=45 Sword.wav;_
	@퓬Aj_iU;
(), $(jbg)͐^𒧂񂾁B
ɂ,   Splash.wav
ɂ(), $(jbg)͎琅ɔэ񂾁I
򂽂܂,  Inori.wav
򂽂܂(), $(jbg)͉^}SHׂI
Kʎ, PiyoPiyo.wav
Kʎ(), $(jbg)͍KʎHׂI
nCp[[h(JGω), uԕό` ("Unit\" & Info("jbgf[^",Tuq()(JG),"OtBbN")) _
	f; Inori.wav;$(jbg)̓JGɕϐgI
(U),  Whiz.wav Ώۃjbghc
(), -
ۓۂ, i
ۓۂ(), z
Ή, 
#
אǧ, CsA
ؗȂꌂ(), CsA
ؗȂꌂ(U), CsAˌ;h
ؗȂꌂ(), h Slash(4).wav
#
N`oV, h
#
̓, ^bN
j̓, X[p[^bN
j̓(), A Crash.wav
G̃oCg(U), sbNˌ 񓁗
G̃oCg(), @퓬Aj_aU;@퓬Aj_aU;@퓬Aj_aU;@퓬Aj_aU;_
	 Transform.wav; Transform.wav; Transform.wav; Transform.wav
#
Ј(U), nʏՌ Roar.wav
Ј(), -
Ј(), $(jbg)͑nh邪YтB
@, a
@(), 
̓(}), ^bN
̓(})(),  Crash.wav
#
i, i
KgLbN, X[p[LbN
eMNeJA^bN, X[p[^bN
eMNeJA^bN(), X[p[^bN Bazooka.wav
eMNeJA^bN(), $(jbg)̓t@CiMNeJA^bNōUB
񕜂̗x, 
#
K, a
K(), 
ݕt, ݕt
ݕt(), ݕt; Crash.wav
oA()(U), ͉] Bullet\EFFECT_STG_Bullet(Blue)02.bmp 3  Ώۃjbghc AntiShipMissile.wav
oA()(), d
#
ݕt(UR), ݕt
